Collusion is a turn-based, interactive three player game. It’s a combination of "Capture the flag" and "Minesweeper". In the Collusion, instead of having multiple flags for every team, we have a single flag placed in the center of the three grids and it’s a race to the center. We designed the game mechanics to promote colluding with other players to prevent the leader from reaching the center first.
Each turn player can either:
- Move own agent 1 space forward or diagonal
- Place a bomb on in one of the other player's region
- Reveal the closest bomb placed in one of the other player's region (if any)
Rules:
- At max one bomb per row can be placed.
- If you hit a bomb, you go back to your last positon and the bomb is revealed to you.
- If you reveal a bomb to another player, they cant bomb you for one full turn-cycle.
- If you place a block that already contains a hidden bomb you loose your turn.
Win condition:
- First player to reach the flag wins.
Solidity, Remix IDE, Skale, Geth, Truffle, SolC, Web3js, Ganash, Javascript
DJ Rosenbaum
Brent Lagerman
Jacob Shiach
Devavrat Kalam