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Collusion logo

Table of contents:

Introduction:

Collusion is a turn-based, interactive three player game. It’s a combination of "Capture the flag" and "Minesweeper". In the Collusion, instead of having multiple flags for every team, we have a single flag placed in the center of the three grids and it’s a race to the center. We designed the game mechanics to promote colluding with other players to prevent the leader from reaching the center first.

Each turn player can either:

  • Move own agent 1 space forward or diagonal
  • Place a bomb on in one of the other player's region
  • Reveal the closest bomb placed in one of the other player's region (if any)

Rules:

  • At max one bomb per row can be placed.
  • If you hit a bomb, you go back to your last positon and the bomb is revealed to you.
  • If you reveal a bomb to another player, they cant bomb you for one full turn-cycle.
  • If you place a block that already contains a hidden bomb you loose your turn.

Win condition:

  • First player to reach the flag wins.

Built With:

Solidity, Remix IDE, Skale, Geth, Truffle, SolC, Web3js, Ganash, Javascript

Screenshots:

Screenshot 1: Intro

Screenshot 2: Start

Screenshot 3: Game Play

Screenshot 4: Bombed

Creators:

DJ Rosenbaum

Brent Lagerman

Jacob Shiach

Devavrat Kalam

Citation:

Bootstrap logo Collusion logo Bootstrap logo

About

Collusion won ETHNewYork 2019 Hackathon

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