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TODO: update
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kiedtl committed Jun 21, 2024
1 parent f2a50d9 commit bfdff97
Showing 1 changed file with 17 additions and 8 deletions.
25 changes: 17 additions & 8 deletions TODO
Original file line number Diff line number Diff line change
Expand Up @@ -1412,10 +1412,7 @@ x Spell/ability flavor text and HUD description improvements
x Popups for spell description/flavor
x Describe custom effects properly
- Fire: don't destroy corpses entirely, only char them
- Lava and Water rework
- Rework as terrain
- Lava -> Glowing water
- Fix shrine-blowup particle effect (rework, simplify and speedup)
x Water rework, Water status
x Holding map
x Tunneling + BSP mapgen
x Items
Expand All @@ -1439,6 +1436,7 @@ x Holding map
x Burning brutes
x Cinder beasts
x Night creature (slinking terror)
- Fix shrine-blowup particle effect (rework, simplify and speedup)
- Holding map, pt 2 (after holy temple + insurrection maps + crypt)
- Alvoc artifact prefabs + lore
- Holy artifact prefabs + lore
Expand Down Expand Up @@ -1529,15 +1527,17 @@ x Holding map
- Items
- Ring of fustigation
- Mark ring of concentration, condemnation as holy
- Max HP increasing item(?) ("bread of life") (holy only, ofc)
- Inability to use holy items w/ evil ones equipped
- Symbol is destroyed (since it's an item)
- Dispel Undead
- Bread of life: +max_HP, -Pot
- Ring: mark any living creature (even foe, even death mage) as "dispelling
undead" causing any adjacent undead (even allies) to take damage
- Angels spells
- Hellfire spell (irresist damage)
- Disintegration (punch through walls, same as ring)
- Dispelling bolt (dispell undead, will-checked)
- Abjure earth demon (anti-revgenunkim)
- Rolling boulder
- Martial, Spikes/riposte
- Frozen fiend living ice ability (basalt themed, like basalt fiend)
Expand All @@ -1552,9 +1552,18 @@ x Holding map
- Strength rating, tweaking
- Simulation testing
- Caverns rework
- Alchemist + dustling analyzer prefabs
- Dustling machines
- Event: dustling components brought in and assembled, new dustling squads formed
- Lava rework
- Lava -> Glowing water
- Glowing water mist
- Environment
- Multi-colored and scintillating lichen
- Water animations
- Water ringed with shallow water
- Living dungeon
- Alchemist + dustling analyzer prefabs
- Dustling production machines
- Event: dustling components brought in and assembled, new dustling squads formed
- Vapor mage throwing/blowing dustlings at enemies
- UI
- Escape menu
- List of visited/unvisited floors
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