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merge adefossez changes #1

Merged
merged 7 commits into from
Jun 6, 2024
Merged

merge adefossez changes #1

merged 7 commits into from
Jun 6, 2024

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jlami
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@jlami jlami commented Jun 6, 2024

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adefossez and others added 7 commits November 16, 2023 13:24
Use Apple Silicon's Metal Performance Shaders if available. This can already be done using "-d mps" but changing this configuration makes it available by default. In my testing this makes source separation about 8x faster on an M2 MBP.
Use mps by default if available
* Update README.md

* Update README.md

* Update README.md

* Update README.md

* minor fixes for 4.1.0a1 (facebookresearch#552)

* minor fixes for 4.1.0a1

print out the exception when calling callback

ensures all threads can be stopped when interrupting separation

add release data for 4.0.1

* Fix model_idx_in_bag always zero

* fix linter

* Fix can't separate empty audio

* Calls callback when skipping empty audio

* Add description for aborting

* Does not ignore callback exception

* Fix linter

* Does not ignore exception

* Disable torchaudio 2.2+

* Uses epsilon to deal with empty audio

* Reraises exception in callback

* Ensure the pool stops when encountering exception

* Update windows.md for latest instructions

* Minor documentation updates (facebookresearch#565)

* Minor documentation updates

* Update readme

* Update api.md

* Fix segment defined in bag can't override model

* merge from adefossez/demucs

* Update README.md

---------

Co-authored-by: Alexandre Défossez <[email protected]>
Co-authored-by: William Dye <[email protected]>
* Update README.md

* Update README.md

* Update README.md

* Update README.md

* minor fixes for 4.1.0a1 (facebookresearch#552)

* minor fixes for 4.1.0a1

print out the exception when calling callback

ensures all threads can be stopped when interrupting separation

add release data for 4.0.1

* Fix model_idx_in_bag always zero

* fix linter

* Fix can't separate empty audio

* Calls callback when skipping empty audio

* Add description for aborting

* Does not ignore callback exception

* Fix linter

* Does not ignore exception

* Disable torchaudio 2.2+

* Uses epsilon to deal with empty audio

* Reraises exception in callback

* Ensure the pool stops when encountering exception

* Update windows.md for latest instructions

* Minor documentation updates (facebookresearch#565)

* Minor documentation updates

* Update readme

* Update api.md

* Fix segment defined in bag can't override model

* merge from adefossez/demucs

* Update README.md

* Extend torchaudio support to 2.1.x

* Use correct import statement

* Calculate FFT on CPU also when device is XPU (Intel GPU)

---------

Co-authored-by: Alexandre Défossez <[email protected]>
Co-authored-by: William Dye <[email protected]>
@jlami jlami merged commit 5c97ac7 into jlami:main Jun 6, 2024
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4 participants