A Massively Multiplayer Online Jigsaw Puzzle as a web application. Jigsaw puzzles are made from randomly generated classic interlocking pieces and can be 5000+ pieces. Players can collaborate on the same jigsaw puzzle in real time. Other player's piece movements are moderated automatically in order to prevent abusive behavior.
Further development of Puzzle Massive version 3 is at https://git.sr.ht/~jkenlooper/puzzle-massive. There are no plans of keeping the version 3 codebase backwards compatible with version 2. Version 3 may be reusing code from version 2 but will have a clean git history.
While this version does work and doesn't have too many issues, I am no longer going to actively run a website that is using the version 2 codebase.
Issues for version 2 can be tracked via the projects source code repository https://github.com/jkenlooper/puzzle-massive/issues.
Minimal setup to get it running on your local machine at http://localhost:38682/.
cd client-side-public && make && cd -
vagrant up
vagrant provision --provision-with shell-init-dev-local
vagrant provision --provision-with shell-testdata-puzzles-quick
More documentation is available within the docs directory.
- Local development guide for getting a local version running on your own machine.
- Deployment guide for deploying to a live server. This covers both in-place deployments and blue-green (stateful swap) deployments.
- Infrastructure as Code documents how the project uses DigitalOcean and Terraform for deploying to Development, Test, Acceptance, and Production environments.
Ask questions on:
I try to monitor the Puzzle Massive chat channel on Discord . This project is slightly complex with a few moving pieces (pun intended); that being said, there is a good chance that a piece or two are missing when putting the project together. If you have ran into a problem getting this project working on your own machine; please ask for help. I'm looking to improve the process where I can and am looking for more experience helping others in web development stuff like this.
This project has been moved to GitHub with a fresher git commit history. The previous git commit history is available upon request. I've chosen to make Puzzle Massive an open source project under the GNU Affero General Public License.
Puzzle Massive. An online multiplayer jigsaw puzzle. Copyright (C) Jake Hickenlooper
Only the source code that is used for Puzzle Massive is licensed under the GNU Affero General Public License. Content included in this project is licensed under the Creative Commons Attribution 4.0 International License.
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see http://www.gnu.org/licenses/.