A multithreaded path tracer written in Rust, based on Peter Shirley's "Ray Tracing in One Weekend"
$ cargo build
$ cargo run
The program will display a status bar indicating the time elapsed, ETA, how many pixels have been and will be rendered, and speed:
00:00:20 / 00:00:00 ========================================================================= 20000 / 20000 pixels 963/s
The final image will be outputted to output.png
.