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Add sampling using [0,1] for GenericImageView #1929

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merged 1 commit into from
Jul 17, 2023

Commits on Jul 16, 2023

  1. Add sampling using [0,1] for GenericImageView

    Adds a way to sample images in [0,1], which is a common use case in graphics.
    
    Currently adds non-exhaustive enums based on OpenGL's that allow for simple sampling of nearby
    coordinates.
    
    Nearest sampling can produce artifacts depending on the sampling resolution of the UV
    whereas bilinear will smoothly interpolate.
    JulianKnodt committed Jul 16, 2023
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