Roblox's ui elements, with builtin modifiers
Also see introduction
better-react-components code
```
<Frame
position={new UDim2(.5, 0, .5, 0)}
size={new UDim2(.5, 0, .5, 0)}
anchorPoint={AnchorPoints.Middle}
cornerRadius={8}
padding={4}
>
<GridLayout
cellSize={new UDim2(.25, 0, .25, 0)}
cellPadding={new UDim2(0, 4, 0, 4)}
cellAspectRatio={1}
/>
<DummyElement />
<Button
textColor={"#64FEE7"}
text="Hello world!"
/>
<Text
background={"#64FEE7"}
text="Hello there!"
font={Enum.Font.Arial}
/>
</Frame>;
```
- Upgrade ESLint to
9.*.*
version - Better documentation
- Frame
- ScrollableFrame
- Button
- ImageButton
- Image
- Text
- TextBox
- CanvasGroup
- UIAspectRatioConstraint
- UICorner
- UIGradient
- UIGridLayout (see GridLayout)
- UIListLayout (see ListLayout)
- UIFlexLayout (see ListLayout)
- UIPadding
- UIPageLayout
- UIScale
- UISizeConstraint
- UIStroke
- UITableLayout
- UITextSizeConstraint