Releases: hzqst/MetaHookSv
MetaHookSv-refs/tags/v20250126e
changes
[VGUI2Extension] Use BaseUI::CallEngineSurfaceAppProc
hook instead of WndProc hook to get better compatability on non-Windows environment.
[SDL] Update SDL2 to SDL3 with SDL3-over-SDL2 compatibility layer, to get full IME candidates support.
改动
[BulletPhysics] 使用 BaseUI::CallEngineSurfaceAppProc
hook 代替 WndProc hook 以取得对非Windows环境更好的兼容性
[SDL] SDL2升级至SDL3 with SDL3-over-SDL2 兼容层,以获得完整的输入法候选词列表支持。(SDL2不支持输入候选词列表功能,直到SDL3才开始支持。)
MetaHookSv-refs/tags/v20250102a
Fixed an issue "Could not found R_StudioSetupBones" in 10120
MetaHookSv-refs/tags/v20241211a
Fixed an issue that size_of_frame was not found on engine 8684.
MetaHookSv-refs/tags/v20241210b
Fixed an issue "Could not located GL_UnloadTexture" in HL25 (buildnum…
MetaHookSv-refs/tags/v20241210a
ansio now goes where it should be #520
MetaHookSv-refs/tags/v20241209a
Fixed an issue that S_StartSentence failed to play subtitles for HEV …
MetaHookSv-refs/tags/v20241208b
MetaHookSv-refs/tags/v20241207a
changes
[Renderer] Fixed an issue that flashlight was not working in Afraid of Monsters and Half-Life MMod (#510)
[CaptionMod] Added a new cvar cap_subtitle_extraholdtime
. (#512)
[Renderer] Fixed an issue that tmp_palette could not be located in Sven Co-op 5.26 official release (buildnum 10257)
改动
[Renderer] 修复了在AOM:DC 和 MMOD中,圆锥形手电失效的问题 (相关问题: #510)
[CaptionMod] 新增控制台参数 cap_subtitle_extraholdtime
用于控制字幕的额外持续时间。(相关问题: #512)
[Renderer] 修复了在Sven Co-op 5.26 正式版 (buildnum 10257) 上出现的 "tmp_palette could not be located" 错误。
MetaHookSv-refs/tags/v20241014b
changes
[VGUI2Extension] Fixed worldmap's layout in Counter-Strike Condition Zero Deleted Scene when playing with widescreen resolution.
[Renderer] Fixed an issue that the depth mask setting was incorrect when rendering model with rendermode=kRenderTransTexture
or rendermode=kRenderTransSolid
. #506
改动
[VGUI2Extension] 修正在使用宽屏分辨率时,Counter-Strike Condition Zero Deleted Scene中的“世界地图”界面布局出现错误的问题。
[Renderer] 修复了模型渲染模式为kRenderTransTexture
或kRenderTransSolid
时,深度测试出现错误的问题。 #506
MetaHookSv-refs/tags/v20241014a
changes
[BulletPhysics] Fixed an issue that game raised error: Could not found: V_RenderView
in latest 25th engine (engine buildnumber: 10120) #504
[BulletPhysics] Fixed an issue that game crashed in Counter-Strike Condition Zero Deleted Scene pre-25th build due to incorrect struct extra_player_info_t
(engine buildnumber: 8684~10120)
[BulletPhysics] Fixed an issue that game crashed inside BulletPhysics.dll!CViewport::ActivateClientUI
in Counter-Strike Condition Zero Deleted Scene
[CaptionMod] Fixed an issue that game raised error: Could not found: SpecMode_InternalString
in Counter-Strike Condition Zero Deleted Scene 25th update. (engine buildnumber: 10120) #505
改动
[BulletPhysics] 修复了在HL25周年最新版本的引擎中报错: Could not found: V_RenderView
的问题 (引擎版本:10120) #504
[BulletPhysics] 修复了由错误的extra_player_info_t
结构体引发的在 Counter-Strike Condition Zero Deleted Scene 中崩溃的问题 (引擎版本:8684~10120)
[BulletPhysics] 修复了Counter-Strike Condition Zero Deleted Scene中,游戏会在 BulletPhysics.dll!CViewport::ActivateClientUI
函数里崩溃的问题。
[CaptionMod] 修复了在Counter-Strike Condition Zero Deleted Scene 25周年更新版本中报错: Could not found: SpecMode_InternalString
的问题。(引擎版本:10120) #505