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Add VERSION file, update build scripts and P3LX.VERSION
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P3LX | ||
==== | ||
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**BY DOWNLOADING OR USING THE LX SOFTWARE OR ANY PART THEREOF, YOU AGREE TO THE TERMS AND CONDITIONS OF THE [LX STUDIO SOFTWARE LICENSE AND DISTRIBUTION AGREEMENT](http://lx.studio/license).** | ||
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Please note that LX is not open-source software. The license grants permission to use this software freely in non-commercial applications. Commercial use is subject to a total annual revenue limit of $25K on any and all projects associated with the software. If this licensing is obstructive to your needs or you are unclear as to whether your desired use case is compliant, contact me to discuss proprietary licensing: [email protected] | ||
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--- | ||
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### Overview ### | ||
### P3LX Overview ### | ||
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P3LX is a Processing 3 wrapper library for the [LX](https://github.com/heronarts/LX) lighting engine and the basis of the [LX Studio](http://lx.studio/) application. It allows you to simply embed LX inside a Processing sketch with a rich UI library that makes it easy and painless to render 3D simulations alongside versatile 2D controls. | ||
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@@ -23,17 +20,10 @@ $ git clone https://github.com/heronarts/LX.git | |
$ git clone https://github.com/heronarts/P3LX.git | ||
``` | ||
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To build the full project: | ||
To build the project: | ||
``` | ||
$ cd P3LX/build | ||
$ ant | ||
``` | ||
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For quicker build during iterative development, there is a lightweight build task included which does no preprocessing, documentation generation, etc. Note that this task also does no cleanup. If you've removed or renamed files, you'll want to manually nuke the `bin` folder to avoid issues. | ||
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``` | ||
$ cd P3LX/build | ||
$ ant lightning | ||
$ cp ../bin/P3LX.jar <wherever you need it> | ||
``` | ||
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0.1.1 | ||
August 15, 2018 | ||
Dropping alpha tag, updating release packaging with VERSION and LICENSE files. | ||
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0.1.0-alpha | ||
August 13, 2018 | ||
Initial release cut for tracking versioned changes across the LX repositories. |
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