PixelMek is an unofficial BattleTech strategy game using community contributed pixel mech artwork.
- Install Python 2.7.x
- Install the required Python extensions from command line using pip:
- pip install -r requirements.txt
- Run from command line using python:
- python pixelmek.py
- Follow instructions used to run from source
- Install cx_Freeze (http://cx-freeze.sourceforge.net/):
- pip install cx_Freeze
- Run from command line using python:
- python dist_setup.py bdist_msi
The following art and sound resources used in this game are from various non-commercial sources:
- Pixel Mechs by Alistair Winter:
- Pixel Mechs by Luscious Dan:
- Mouse Pointer:
- Various OpenGameArt.org hosted sprite sheets:
- http://opengameart.org/content/colony-sim-extended-version
- http://opengameart.org/content/explosions-0
- http://opengameart.org/content/sci-fi-space-simple-bullets
- http://opengameart.org/content/2d-shooter-effects-alpha-version
- http://opengameart.org/content/rpg-status-icons-16x16-and-8x8
- http://opengameart.org/content/140-military-icons-set-fixed
- Pow Studios flash sprites:
- Sound effects:
- Gauss: http://www.freesound.org/people/roper1911/sounds/155790/
- Laser: http://www.freesound.org/people/Nakhas/sounds/344813/
- Cannon: http://www.freesound.org/people/Andromadax24/sounds/169775/
- PPC: http://www.freesound.org/people/soundmatch24/sounds/194312/
- Machine Gun: http://www.freesound.org/people/burkay/sounds/130123/
- Flamer: http://www.freesound.org/people/Vosvoy/sounds/123632/
- Missiles: http://www.freesound.org/people/Audionautics/sounds/171655/
- Explosion: http://www.freesound.org/people/klankbeeld/sounds/344686/
- Multiple Explosions: http://www.freesound.org/people/CLaforet/sounds/351963/
- Stompy Mech: http://www.freesound.org/people/nabz871/sounds/324450/
- Fonts:
- Convoy: http://www.1001freefonts.com/convoy.font
- Transcends Games: https://fontlibrary.org/en/font/transcends-games