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ARCore SDK for Unity v1.8.0

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@noelvictor1 noelvictor1 released this 29 Mar 22:05
· 20 commits to master since this release

Known issue in Unity 2019.1.0b9

  • Unity Issues ID 1133177: Unity crashes when importing Assets/GoogleARCore/Examples/Common/Videos/hand_oem.webm. This issue should be fixed in Unity 2019.1.0b10.

Breaking changes

None.

New APIs

None.

Deprecations

None.

Behavioral changes

  • The ARCore SDK for Unity now sends SDK usage analytics to Google when an ARCore-enabled project is opened, or the SDK is imported into an existing Unity project. For more information or to disable analytics, visit the developer website.
  • Disabling, then enabling the ARCoreSession component on the ARCore Device prefab will pause, then resume ARCore in next frame.

Other changes

  • Enabled auto focus by default in AugmentedImages sample app, to improve tracking of small targets.
  • Upgraded PlayServicesResolver plugin to v1.2.100.
  • CloudAnchors sample now displays error message using the snack bar instead of using Android toast messages.
  • Reformated code to fit within 100-character lines.
  • Improve translation behavior when moving an object from a higher plane to a lower plane in the Object Manipulation Example.
  • Updated the CloudAnchors sample to not create an anchor for stars.
  • Updated the AugmentedFaces sample to use its own icon.
  • Updated the CloudAnchors and ComputerVision samples to not overlap UI with notch on certain phones.
  • Added a build preprocess warning message to indicate that Scriptable Rendering Pipeline Asset is currently not supported by ARCore.

Bug fixes

  • Fixed #449 Unnecessary "android.permission.READ_PHONE_STATE" added.
  • Fixed issue where closing the help window would also place an Andy in the HelloAR sample.
  • Fixed issue where a spurious null-reference exception could be thrown upon ARCoreSession component destruction.
  • Fixed issue where cannot get Camera Configuration list at the first time a session is created.
  • Fixed issue in ComputerVision sample where selecting "High Resolution CPU Image" does not take effect.
  • Fixed issue where ChooseCameraConfigurationCallback may return camera configurations that have the wrong camera facing.
  • Fixed issue in CloudAnchors sample where objects that were placed on vertical planes didn't have the correct orientation.
  • Fixed duplicate 'Edit > Project Settings' menu item in Unity 2018.3 and later.
  • Fixed issue where 'Assets > Create > Google ARCore > AugmentedImageDatabase' menu item is grayed out when no image is selected.
  • Fixed #523 ObjectManipulation scene doesn't work with Instant Preview.