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Update for Godot 4.3 and fix robot walk sound #188

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merged 1 commit into from
Sep 17, 2024

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aaronfranke
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This PR updates the TPS demo to Godot 4.3 stable, and also fixes a bug where the red robot's walk sound was missing. It seems that there has been some kind of change to the animations, so I had to re-add the audio playback to the animation.

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@Calinou Calinou left a comment

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Tested locally on 4.3.stable, it works as expected.

Thanks!

@Calinou Calinou merged commit 34b6977 into godotengine:master Sep 17, 2024
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@aaronfranke aaronfranke deleted the update-4.3 branch September 17, 2024 21:40
emrecrpnl added a commit to emrecrpnl/tps-demo that referenced this pull request Oct 8, 2024
commit ee8e13b925b62e5658ee7718142a9717e7d28bf0
Author: Aaron Franke <[email protected]>
Date:   Thu Oct 3 14:21:28 2024 -0700

    Fix GDScript style

commit 27a75ce42c018cef4d499da587f6d0416981ad0b
Author: Aaron Franke <[email protected]>
Date:   Tue Sep 17 10:35:58 2024 -0500

    Update for Godot 4.3 and fix robot walk sound (godotengine#188)

commit 08c7ea8
Author: Emre <[email protected]>
Date:   Thu Sep 12 19:55:13 2024 +0300

    basic fix

commit 31c36be
Author: Emre <[email protected]>
Date:   Wed Sep 4 00:03:16 2024 +0300

    Added opening and closing feature to doors

    Added opening and closing feature to doors. When the character comes to the door, it opens automatically. Also, the desired doors are locked and cannot be opened.

commit 8395037
Author: Emre <[email protected]>
Date:   Thu Aug 29 15:16:28 2024 +0300

    Added functional doors to the game map with animations and collisions

    Integrated fully functional doors into the game map, utilizing existing animations and collision objects. This update ensures that all doors within the game are now interactive and operate correctly, providing a more immersive experience. Each door has been configured to open and close as intended when interacted with by the player.
emrecrpnl added a commit to emrecrpnl/tps-demo that referenced this pull request Oct 8, 2024
commit ee8e13b925b62e5658ee7718142a9717e7d28bf0
Author: Aaron Franke <[email protected]>
Date:   Thu Oct 3 14:21:28 2024 -0700

    Fix GDScript style

commit 27a75ce42c018cef4d499da587f6d0416981ad0b
Author: Aaron Franke <[email protected]>
Date:   Tue Sep 17 10:35:58 2024 -0500

    Update for Godot 4.3 and fix robot walk sound (godotengine#188)

commit 08c7ea8
Author: Emre <[email protected]>
Date:   Thu Sep 12 19:55:13 2024 +0300

    basic fix

commit 31c36be
Author: Emre <[email protected]>
Date:   Wed Sep 4 00:03:16 2024 +0300

    Added opening and closing feature to doors

    Added opening and closing feature to doors. When the character comes to the door, it opens automatically. Also, the desired doors are locked and cannot be opened.

commit 8395037
Author: Emre <[email protected]>
Date:   Thu Aug 29 15:16:28 2024 +0300

    Added functional doors to the game map with animations and collisions

    Integrated fully functional doors into the game map, utilizing existing animations and collision objects. This update ensures that all doors within the game are now interactive and operate correctly, providing a more immersive experience. Each door has been configured to open and close as intended when interacted with by the player.
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2 participants