Functionland's Mobile Apps Monorepo
This is the monorepo using nx that contains the source for the Blox App, File Sync App, and Design System component library projects.
Blox |
File Sync |
Functionland's FxBlox hardware is managed and used by the File Sync
and Blox
apps. Blox
and File Sync
can be used independently of each other. The Blox
app is responsible for managing, controlling and configuring the FxBlox hardware as well as the setup / linking of wallets for to receiving Fula (rewards) tokens. If you have FxBlox hardware, you will need the Blox app. The File Sync
app is responsible for utilizing the FxBlox hardware as a decentralized storage solution for your data.
Note: The word "box" is used interchangeably for "blox"
In the root run yarn
followed by yarn ios
and see our STYLEGUIDE when contributing.
In the project root run yarn install
, this will install all the required dependencies across all the projects.
Setup your development environment according to react native setup documentation
Additional requirements:
- CMake 3.10.2 (Android only, available through Android Studio)
nx
as a global dependency (optional).
It is easiest to develop in a Unix based environment as there is currently an issue open for Windows in relation to CMake.
yarn ios file-manager
yarn ios box
yarn android file-manager
yarn android box
Running these commands will install the required native dependencies via Gradle or Cocoapods.
These commands are shorthand for: nx start [app]
followed by nx run-ios [app]
.
The default project is box
There are 3 core parts to the folder structure:
- Component Library (Completed):
- 📁
libs/component-library
- 📄
src/index.ts
exports all components from the component library insrc/lib
- 📄
- 📁
- Blox app (WIP):
- 📁
apps/box
- 📁
src
: Contains the actual TypeScript + React-Native FB mobile for the Blox app. - 📁
ios
: Contains the basic skeleton for a React Native iOS app, plus the native - 📁
android
: Contains the basic skeleton for a React Native Android app, plus the native
- 📁
- 📁
- File Sync app (To Do):
- 📁
apps/file-manger
- 📁
src
: Contains the actual TypeScript + React-Native FB mobile for the File Sync app. - 📁
ios
: Contains the basic skeleton for a React Native iOS app, plus the native - 📁
android
: Contains the basic skeleton
- 📁
- 📁
The designs for the app can be found under the design files folder design-files
A core library to this monorepo is Shopify's restyle library. This ensures a consistent design language when developing the apps and enables easy plug and play theming with light and dark themes (or any other). We have setup base light and dark themes in the component library theme.ts file. The Blox
and File sync
apps can implement this theme directly or hydrate their own themes from these base themes. See our style guide rules for more info.
You can contribute by beta testing or by submitting code to either apps (File Sync and Blox) or submitting code to the component library. If you plan to make a contribution please do so through our contribution steps. You can also join us on Discord to discuss ideas.
When submitting code, please make every effort to follow existing conventions and style in order to keep the code as readable as possible.
Please always be respectful when contributing.
See Getting started
-
For every PR there should be an accompanying issue which the PR solves. If there isn't one please create it.
-
The PR itself should only contain code which is the solution for the given issue
-
If you are a first time contributor check if there is a good first issue for you
-
Fork this repository to your own repositiry.
-
Clone the forked repositiry to your local machine.
-
Create your feature branch:
git checkout -b my-new-feature
-
Make changes to the project.
-
Commit your changes:
git commit -m 'Add some feature'
-
Push to the branch:
git push origin my-new-feature
-
Submit a pull request :D
By contributing your code, you agree to license your contribution under the terms of the MIT License license.
All files are released with the MIT License license.
Rewards Screen branch relating to the rewards screen is unresolved and in a draft PR.