v1.2.0
What's Changed
- Catalyze Reactions by @Charlie-Zheng in #870
- add collei implementation by @skippi in #872
- Dendro fast forward by @skippi in #895
- add tighnari by @imring in #871
- add dendro resonance by @imring in #898
- fix missing cons check for collei c4 & c6 by @k0l11 in #916
- refactor target interface and add basic gadget by @srliao in #921
- Change the default URL to dendro.gcsim.app by @Charlie-Zheng in #919
- Add Aggravate and Hyperbloom bonus to 4TF by @soloxcx in #918
- Updated and Fixed Enka Importto 3.0 1st half by @ChinPTeo in #933
- allow tasks to be queued to end during run by @srliao in #934
- add target collision checks by @srliao in #924
- fix moving the value in let by @imring in #939
- Refactor reactable to account for modifiers and add dendro reactions by @srliao in #935
- rewrite darkironsword, update trigger condition for dendro by @k0l11 in #941
- fix golden majesty series not getting more than 1 stack by @k0l11 in #948
- add dendro shred to zhongli shield by @k0l11 in #947
- Add bloom, hyperbloom and burgeon reaction by @t3201v in #952
- [Dendro] Fix some reaction bugs by @skippi in #953
- add ayato nx -> ca cancel frames by @k0l11 in #942
- diluc e window should be hitlag extendable by @k0l11 in #944
- implement burning by @k0l11 in #950
- fix anemo absorption location and naming by @k0l11 in #943
- fix electro and pyro related passives for burning, burgeon, and hyperbloom by @skippi in #954
- fix heizou skill not using skill talent level by @skippi in #956
- add and migrate catalyze tests to new reactable suite by @skippi in #960
- [Dendro] merge main change list by @skippi in #964
- add 3.1 char images by @srliao in #966
- adjust hu tao e n2 and e ca frames by @k0l11 in #946
- moar assets by @srliao in #969
- fix c2 kokomi by @imring in #927
- update bloom limit - max 5 by @srliao in #970
- new weapons by @imring in #967
- fix targetting to use key only by @srliao in #979
- Add dendro reactions by @srliao in #972
Full Changelog: v1.1.10...v1.2.0