This is a document created to maintain a list of explanations and data concerning mechanics in Dark Souls 3. It is being maintained on Github as a service to those whom may find such a list helpful, and to promote collaboration in keeping the data within the document easily-accessible and up-to-date.
This document reflects Dark Souls 3 App 1.11 Regulation 1.32
It's unexpected that many new mechanics will be discovered this late in DS3's lifecycle-- it seems that most of the changes from here on out will be value adjustment. However, the following formatting guidelines might be beneficial for those collaborating should the document need to be restructured.
[formatting guidelines to come]
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