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Reworked FLDCW, FNCLEX, FNINIT, FNSTCW, FNSTSW, FWAIT #78

Reworked FLDCW, FNCLEX, FNINIT, FNSTCW, FNSTSW, FWAIT

Reworked FLDCW, FNCLEX, FNINIT, FNSTCW, FNSTSW, FWAIT #78

Workflow file for this run

name: GitHub CI
on:
workflow_dispatch:
push:
paths-ignore:
- '.github/*'
- '.github/*TEMPLATE/**'
branches:
- '**'
pull_request:
paths-ignore:
- '*.md'
- '.github/*'
- '.github/*TEMPLATE/**'
jobs:
build:
name: ${{ matrix.platform }} (${{ matrix.arch }}, ${{ matrix.configuration }})
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
cmake-generator:
# x64 arch
- -A x64 # Visual Studio (latest IDE)
- -G "Unix Makefiles"
#- -G Xcode
configuration: [Debug, Release]
include:
- cmake-generator: -A x64
platform: Windows
os: windows-latest
arch: x64
cmake-build-param: -j $env:NUMBER_OF_PROCESSORS
folder: win
- cmake-generator: -G "Unix Makefiles"
platform: Linux
os: ubuntu-latest
arch: x64
cmake-build-param: -j $(nproc --all)
folder: linux
# NOTE: xorg-dev somehow is a requirement in order to obtain GL/gl.h header file.
# Not sure how come glfw repo doesn't require this.
install-dep: |
sudo apt-get update
sudo apt-get install libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxext-dev
sudo apt-get install xorg-dev
#- cmake-generator: -G Xcode
# platform: macOS
# os: macos-latest
# arch: x64
# cmake-build-param: -j $(sysctl -n hw.ncpu)
# folder: macos
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- name: Install Dependencies
if: matrix.install-dep != 0
run: ${{ matrix.install-dep }}
- name: Generate CMake Files
# NOTES:
# -Werror=dev is used to validate CMakeLists.txt for any faults.
run: cmake -B build -Werror=dev ${{ matrix.cmake-generator }}
- name: Build
run: cmake --build build --config ${{ matrix.configuration }} ${{ matrix.cmake-build-param }}
#- name: CTests
# run: ctest --test-dir build --build-config ${{ matrix.configuration }} --verbose