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VSProj Configure type on build command - to resolve godotengine#1582
Visual Studio projects are multi-config projects like Ninja-MultiConfig which means you can't set the configuration at configure time as there are multiple, it always chooses the first one by default when not specified in the build command. Instead of this: cmake -DCMAKE_BUILD_TYPE=Release -G"Visual Studio 17 2022" . cmake --build . --verbose It should be this cmake -G"Visual Studio 17 2022" . cmake --build . --verbose --config Release
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