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Update handling for EFFECT_MUST_ATTACK_MONSTER
Properly implement 58c488d: * If only one effect is providing EFFECT_MUST_ATTACK_MONSTER the attack selection proceeds as normal, with the turn player choosing the attack targets * If multiple effects are providing EFFECT_MUST_ATTACK_MONSTER, the opponent choose the attack target like it did prior to the other change, if then the EFFECT_MUST_ATTACK_MONSTER effect applied on the selected monster was also applying to other monsters, the turn player will then choose among those monsters a valid attack target
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