Demo project for mediapipe4u plugin
- copy plugin to this Plugins folder.
- compile the project use Rider or Visual studio
- Open UnrealEngine Editor and run the demo
You can use maklink.bat to link the plugin folder with your project.
- Open maklink.bat in
Plugins
folder and change first line:
set DIR="D:\3D_Works\UE\MediaPipe4U\Build" ------> set DIR="MediaPipe4U Folder
"
MediaPipe4U Folder
is the folder you unzipped into after downloading the MediaPipe4U zip file.
-
save maklink.bat
-
Run maklink.bat as administrator (Administrator privileges are required to run mklink command)
Please visit follow page to find the download plugin link:
https://github.com/endink/Mediapipe4u-plugin
Please visit follow page to find the document:
https://github.com/endink/Mediapipe4u-plugin
How to fix "The following modules are missing or built with a different engine version" when open project?
- Delete follow folder and files in project root folder:
- DerivedDataCache
- Intermediate
- Saved
- MediaPipe4U_Demo.sln
-
Mouse right click "MediaPipe4U_Demo.uproject" and click "Generate Visual Studio project files".
-
Open "MediaPipe4U_Demo.sln " with Visual Studio or Rider and compile project.
- Just double click "clean_project.bat", the folder will be deleted.
- Mouse right click "MediaPipe4U_Demo.uproject" and click "Generate Visual Studio project files".
- Open "MediaPipe4U_Demo.sln " with Visual Studio or Rider and compile project.
If you accidentally perform a "clean solution" operation that will damage the plugin, please re-download the plugin and copy folders to the plugins directory.
This is a known GSteamer dependency warning, and although it is shown in red color, you can ignore it without causing any errors.