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Adding Warmaster Armies
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tonydealm committed Nov 4, 2021
1 parent b459833 commit dd1621a
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Showing 41 changed files with 7,678 additions and 2 deletions.
171 changes: 171 additions & 0 deletions public/json/warmaster-medieval/almoravid.json
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{
"name": "Almoravid Moors, 1086",
"version": "Warmaster Medieval",
"group": "Reconquista",
"order": 0,
"units": {
"Hasham Guard Cavalry": {
"type": "Cavalry",
"attack": 3,
"hits": 3,
"armour": "5+",
"size": 3,
"max": 1,
"points": 80,
"order": 0,
"upgrades": [
"Mounted Black Guards"
]
},
"Camel Riders": {
"type": "Cavalry",
"attack": 1,
"range": 15,
"hits": 3,
"armour": "6+",
"size": 3,
"max": 1,
"points": 60,
"specialRules": [
"Skirmish",
"Camels"
],
"order": 1
},
"Jinetes": {
"type": "Cavalry",
"attack": 2,
"range": 15,
"hits": 3,
"armour": "6+",
"size": 3,
"max": 4,
"points": 60,
"specialRules": [
"Skirmish"
],
"order": 2
},
"Black Guard": {
"type": "Infantry",
"attack": 4,
"hits": 3,
"armour": "6+",
"size": 3,
"min": 1,
"max": 2,
"points": 55,
"order": 3
},
"Almoravid Spearmen": {
"type": "Infantry",
"attack": 3,
"hits": 3,
"armour": "6+",
"size": 3,
"min": 4,
"points": 45,
"specialRules": [
"Combined Arms"
],
"order": 4
},
"Almoravid Archers": {
"type": "Infantry",
"attack": 2,
"range": 30,
"hits": 3,
"size": 3,
"max": "Spearmen",
"points": 40,
"specialRules": [
"Combined Arms"
],
"order": 5
},
"Skirmishers": {
"type": "Infantry",
"attack": 1,
"range": 15,
"hits": 3,
"size": 3,
"points": 30,
"specialRules": [
"Skirmish"
],
"order": 6
},
"Caliph": {
"type": "General",
"attack": "+2",
"command": 8,
"size": 1,
"armyMin": 1,
"armyMax": 1,
"points": 100,
"upgrades": [
"Yusuf ibn Tashfin"
],
"order": 7
},
"Sayyid": {
"type": "Leader",
"attack": "+1",
"command": 8,
"size": 1,
"max": 1,
"points": 80,
"order": 8
},
"Iman": {
"type": "Subordinate",
"attack": "+1",
"command": 7,
"size": 1,
"points": 30,
"order": 9
}
},
"upgrades": {
"Mounted Black Guards": {
"type": "Special",
"points": "+30",
"order": 0
},
"Yusuf ibn Tashfin": {
"type": "Special",
"points": "+25",
"armyMax": 1,
"order": 1
}
},
"specialRules": {
"Skirmish": {
"order": 1
},
"Shock": {
"order": 2
},
"Camels": {
"order": 3
},
"Combined Arms": {
"text": [
"Almoravid Spearmen and Archers can form a combined arms formation with spears to the front and Archers behind ."
],
"order": 4
},
"Yusuf ibn Tashfin": {
"text": [
"The General can take the portents before the battle. This allows the Genral to re-roll one failed Command roll once during the battle. Take the Command test again—if successful the order is issued and the General can continue giving further orders if you wish."
],
"order": 5
},
"Mounted Black Guards": {
"text": [
"Any Hasham Guard can be uppgraded to Mounted Black Gards, they gain Shock"
],
"order": 6
}
}
}
160 changes: 160 additions & 0 deletions public/json/warmaster-medieval/anglo-normands.json
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{
"name": "The Anglo Normands, 1138",
"version": "Warmaster Medieval",
"group": "The Anarchy",
"order": 0,
"units": {
"Knights": {
"type": "Cavalry",
"attack": 3,
"hits": 3,
"armour": "5+",
"size": 3,
"min": 2,
"max": 4,
"points": 110,
"order": 0
},
"Retainers": {
"type": "Cavalry",
"attack": 3,
"hits": 3,
"armour": "5+",
"size": 3,
"min": 1,
"max": 2,
"points": 80,
"order": 1
},
"Scouts": {
"type": "Cavalry",
"attack": 2,
"range": 15,
"hits": 3,
"armour": "6+",
"size": 3,
"min": 0,
"max": 1,
"points": 60,
"specialRules": [
"Skirmish"
],
"order": 2
},
"Fyrd": {
"type": "Infantry",
"attack": 3,
"hits": 3,
"armour": "6+",
"size": 3,
"min": 4,
"points": 50,
"specialRules": [
"Shieldwall"
],
"order": 3
},
"Archers": {
"type": "Infantry",
"attack": 2,
"range": 30,
"hits": 3,
"size": 3,
"max": 2,
"points": 40,
"upgrades": [
"Skirmishers"
],
"specialRules": [
"Skirmishers"
],
"order": 4
},
"Religious Followers": {
"type": "Infantry",
"attack": 2,
"hits": 3,
"size": 3,
"armyMax": 1,
"points": 25,
"order": 5
},
"General": {
"type": "General",
"attack": "+2",
"command": 8,
"size": 1,
"armyMin": 1,
"armyMax": 1,
"points": 100,
"order": 6
},
"Leader": {
"type": "Leader",
"attack": "+1",
"command": 8,
"size": 1,
"max": 2,
"points": 80,
"order": 7
},
"Bishop": {
"type": "Subordinate",
"attack": "+1",
"command": 8,
"size": 1,
"max": 1,
"points": 40,
"upgrades": [
"Bishop With Religious Standard"
],
"order": 8
}
},
"upgrades": {
"Skirmishers": {
"type": "Infantry",
"attack": 1,
"range": 15,
"hits": 3,
"size": 3,
"points": -10,
"order": 0,
"specialRules": [
"Skirmish"
]
},
"Bishop With Religious Standard": {
"attack": "+1",
"size": 1,
"type": "Subordinate",
"points": 0,
"command": 10,
"max": 1,
"order": 1
}
},
"specialRules": {
"Skirmish": {
"order": 1
},
"Shieldwall": {
"order": 3
},
"Religious Followers": {
"text": [
"If the Bishop carries a Religious Standard , the army must include a single unit of Religious Followers.Whenever a religious standard was carried to battle it would be accompanied by a group of followers responsible for the safety of the standard and the priests"
],
"order": 4
},
"Bishop With Religious Standard": {
"text": [
"The Bishop can be upgraded to carry a Religious Standard, increasing his Command value to 10. Bear in mind he still a Subordinate and therefore still has range of only 20cm when giving orders."
],
"order": 5
},
"Skirmishers": {
"order": 6
}
}
}
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