Implemented a new way of displaying the mob effects. #906
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With the new version 1.21, mob effect bubbles are no longer int32-packed RGBA. Now it is an array of bytes up to 8 elements packed in int64.
Before: https://youtu.be/k1qiewknQwQ
After: https://youtu.be/YI8ETqjhow0
https://github.com/sandertv/gophertunnel must be updated with the new entity metadata key.