- Design : The library tries to be reasonably close to the original Instagram's design.
- Customization : Users can customize the look to a great extent easily and reliably.
- Support for RecyclerView : It can easily be used with Recycler views.
- Optimum performance : Efforts have been made to keep memory usage as small as possible.
- Unharmed image : The library doesn't change/modify the image, so every modification of image as imageview is possible
Below is the two sample for usage of the library:
Just add the following dependency in your app's build.gradle
repositories {
maven {
url 'https://dl.bintray.com/dev-ritik/EmojiReactionView/'
}
}
dependencies {
implementation 'com.ritik:emojireactionlibrary:1.0.2'
}
Add the following code in your xml file
<com.ritik.emojireactionlibrary.EmojiReactionView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:src="@drawable/image"
app:emojis="@array/emoji" />
where emoji
is an array resource which is the address to all emojis to be in the panel like:
<array name="emoji">
<item>@drawable/em1</item>
<item>@drawable/em2</item>
<item>@drawable/em2</item>
</array>
and for the home emoji, rename that to home, so that its resource id becomes R.drawable.home
to override default home emoji originally set.
To get notified of when the emojis are clicked, you can use:
myImage.setOnEmojiClickListener(new ClickInterface() {
@Override
public void onEmojiClicked(int emojiIndex, int x, int y) {
// emojiIndex is the index of the emoji being clicked (0 based)
// x,y are the coordinates of the clicked position relative to the image
// (if x && y == -1 => changed by program(SetClickedEmojiNumber)
}
@Override
public void onEmojiUnclicked(int emojiIndex, int x, int y) {
// emojiIndex is the index of the emoji being clicked (0 based)
// x,y are the coordinates of the clicked position relative to the image
// (if x && y == -1 => changed by program(SetClickedEmojiNumber)
}
});
If you are struck somewhere, you can always check its usage in the sample app for Simple and RecyclerView usage.
With this all done and working, you have made to the default design!
The library provides these attributes to modify default design to a custom one:
Attribute | Description | Type(Range) | Default Value |
---|---|---|---|
emojis | Set the emojis to be displayed in the panel animation | reference | |
set_emoji | Set the current selected emoji | integer(>-1)(< noe*) (0 based) | -1 |
home_Center_X | Set the x coordinate of homeEmoji's center | dimensions | 30 * density |
home_Center_Y | Set the y coordinate of homeEmoji's center | dimensions | Height - 30 * density |
home_side | Set the side length of homeEmoji | dimensions | 50 * density |
panel_center_X | Set the x coordinate of the center of panel animation | dimension or fraction [0%,100%] (w.r.t width)# |
width / 2 |
panel_center_Y | Set the y coordinate of the center of panel animation | dimension or fraction [0%,100%] (w.r.t height) |
Height - emojiSide / 2 |
panel_radius | Set the radius of panel animation | dimension | min(Height,Width) / 2 - 20 * density |
panel_emoji_side | Set the side of emojis on the panel | dimension | 50 * density |
emojis_rising_height | Set the height of the rising emojis(to start disappearing) | fraction [0%,100%] (w.r.t height)# |
Height / 2 |
emojis_rising_speed | Set the speed per frame of the rising emojis | dimension | 10 * density |
emojis_rising_number | Set the number of emojis rising in rising emojis animation | integer | 24 |
*noe = number of emojis.
# measurement from bottom
Method | Description | Data Type |
---|---|---|
getCentre | Get the center of panel animation | int(Pixels) |
getRadius | Get the radius of panel animation | int(Pixels) |
get/SetClickedEmojiNumber | Get/Set the current selected emoji | int (-1 for none)(0 based) |
getNumberOfEmojis | Get the number Of emojis in the panel | int |
getEmojisRisingSpeed | Get the speed per frame of the rising emojis | int(Pixels) |
getHomeRect | Get the Rect of the home emoji | Rect |
getPanelEmojiSide | Get the side of emojis on the panel | int(Pixels) |
get/SetHomeBitmap | Get/Set the bitmap of the home emoji | Bitmap |
isHomeEmojiVisible | Is home emoji visible | boolean |
isPanelAnimWorking | Is panel visible | boolean |
isClickingAnimWorking | Is the clicking animation working | boolean |
isEmojiRising | Is emoji rising animation visible | boolean |
setHomeEmojiVisible | Switch to home bitmap visible mode | boolean |
setPanelAnimWorking | Start the panel animation | boolean |
All contributions are welcome and appreciated. Please make a Pull Request or open an issue, if necessary. This may also include any form of feature enhancement. Every constructive criticism is welcome. See Contributing.md
This library is licensed under MIT license
. View license.