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GPU implementation of collision detection via spatial subdivision

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deeptoaster/cuda-collisions

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cuda-collisions

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This project provides an implementation of broad-phase collision detection via spatial subdivision. It contains a proof-of-concept narrow-phase collision testing algorithm for balls but can be extended to use any collision testing algorithm.

Benchmarking

Run make to build. The syntax is

./collisions NUMOBJECTS MAXSPEED MAXDIM [NUMBLOCKS [THREADSPERBLOCK]

Unit Testing

Run make test to build. The collisions_test program runs unit tests on each kernel component of the algorithm.

Documentation

Run make docs to generate documentation.

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GPU implementation of collision detection via spatial subdivision

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