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2.8.0: Splitscreen

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@deathkiller deathkiller released this 04 Aug 09:04
· 2 commits to main since this release

🚧 Release notes can be found here. For more information, visit the official website.

  • Added local splitscreen co-op support (for up to 4 players)
  • Added gamepad rumble (can be set to Disabled, Weak or Strong in Controls options, only supported in SDL2 and UWP backends)
  • Added generic XInput gamepad mapping to all platforms (was Windows only before, should fix Steam Input on Linux)
  • Added UWP/Mesa build for Xbox Series (untested and highly experimental)
  • Added fetching gamepad mappings from SDL_GAMECONTROLLERCONFIG environment variable
  • Updated French translation by @Mwyann
  • Updated Polish translation by @Patrxgt
  • Updated Romanian translation by @1NSH4N3
  • Updated Turkish translation by @consul
  • Improved About section in main menu
  • Improved logging
  • Adjusted trigger deadzone and default control bindings
  • Fixed crash on Android TV
  • Fixed tilemap rendering
  • Fixed shooting while pushing into wall
  • Fixed shooting into a wall with Bouncer and Toaster
  • Fixed player shield timer
  • Various other fixes