2.8.0: Splitscreen
🚧 Release notes can be found here. For more information, visit the official website.
- Added local splitscreen co-op support (for up to 4 players)
- Added gamepad rumble (can be set to
Disabled
,Weak
orStrong
in Controls options, only supported in SDL2 and UWP backends) - Added generic XInput gamepad mapping to all platforms (was Windows only before, should fix Steam Input on Linux)
- Added UWP/Mesa build for Xbox Series (untested and highly experimental)
- Added fetching gamepad mappings from
SDL_GAMECONTROLLERCONFIG
environment variable - Updated French translation by @Mwyann
- Updated Polish translation by @Patrxgt
- Updated Romanian translation by @1NSH4N3
- Updated Turkish translation by @consul
- Improved About section in main menu
- Improved logging
- Adjusted trigger deadzone and default control bindings
- Fixed crash on Android TV
- Fixed tilemap rendering
- Fixed shooting while pushing into wall
- Fixed shooting into a wall with Bouncer and Toaster
- Fixed player shield timer
- Various other fixes