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Stuff being done here

Everything is 100% generated, Im not touching the generated stuff, only generator. The goal is to eventually PR some of this stuff to Raylib-cs. Natives PR requires 5.5 update there first and generator is a lot of effort due to Raylib-cs project structure being quite difficult to work with. If I decide that its not worth it, I will just keep this as a separate project.

Supported platforms

  • Windows x64/x86/arm64
  • OSX x64/arm64
  • Linux x64/arm64 (arm64 currently not prebuilt)
  • Browser WASM

Use as dependency

Add source

Needs GitHub credentials.

dotnet nuget add source --name "raylib.net" --username "YOUR_GITHUB_USERNAME" --password "YOUR_GITHUB_TOKEN" --store-password-in-clear-text "https://nuget.pkg.github.com/deathbeam/index.json"

Use package

dotnet add package Raylib.NET --version '*-build.*'
dotnet add package Raylib.NET.Native --version '*-build.*'

Try the example

cd src/Raylib.NET.Example

# linux
dotnet publish -r linux-x64 -c Release
./bin/Release/net8.0/linux-x64/publish/Raylib.NET.Example

# windows
dotnet publish -r win-x64 -c Release
bin/Release/net8.0/win-x64/publish/Raylib.NET.Example.exe

# wasm (EMSDK required + wasm-tools, see below for EMSDK setup)
dotnet workload install wasm-tools
dotnet publish -r browser-wasm -c Release
emrun --port 8080 bin/Release/net8.0/browser-wasm/native/Raylib.NET.Example.html

Local development

Initializes submodules:

git submodule update --init --recursive

Updates raylib submodules (if needed):

git submodule update --recursive --remote lib/raylib lib/raygui

Generate bindings, build natives for whatever os you are on etc:

dotnet build

Cross-compile with RID:

cd src/Raylib.NET.Native
dotnet build -r win-x64
dotnet build -r win-x86
dotnet build -r win-arm64
dotnet build -r linux-x64
dotnet build -r osx-x64
dotnet build -r osx-arm64
dotnet build -r browser-wasm

browser-wasm requires EMSDK:

git clone https://github.com/emscripten-core/emsdk
cd emsdk
./emsdk install latest
./emsdk activate latest
export EMSDK=$PWD

TODO/Maybe

  • Normalize ints/uints
  • Get rid of remaining fake ints/bools (in Raygui especially i think)
  • Any way to map enums to input params automatically?
  • Detect arrays automatically, use Span?
  • String/NativeBool in delegates?
  • Bindgen order
  • Detect actual refs vs arrays and use ref for refs (C types are fake so unreliable)