Arcarde style racing game
A concept to do an arcrade style game based on Godot Engine
Game test examples in Youtube
Builds for supported platforms can be downloaded below (Linux (Tested on Fedora 30) and Windows)
- Basic driving mechanic
- Basic transform logic -- Circuit mode allow sharp turning with lower engine speed -- Aero mode allow higher engine speed with lower turn ability
- Basic booster and extend logic -- Initial phase booster allows 1.2x engine speed -- Bust phase booster allows 1.4x engine speed
- Basic time attack flow complete with three laps
- Basic end to end flow
Download the appropriate release (linux for Linux OS, and win for Windows OS)
Unpack the compressed, and execute the binary
Control can be found in Settings
button after entering the game
Detail can be found References.md
Textures used are either Blender include Grid textures or textures from CC0 Textures
Kids can Code Assets from 3D Kinematic Car section
Model and configuration (except for the vehicle model) can be used under cc0
This model may replace and change in future
The model itself is built by me. But I did not own the concept, therefore, if need to use for commerical usage, please do remove it.
I do not own the concept, this is a fan art. So please be careful with commercial usage (as mention in license section). I placed this under the CC-BY-NC license to ensure it never gets used commercially as it is a FanArt. Please note that the "non commercial" purposes it does not give it fair usage. This is a fan art work and the concept belong to Sunrise Inc. (https://en.wikipedia.org/wiki/Sunrise_(company). Please consult copyright and fair use laws before you use this blend file and credit Sunrise Inc. with the character design. I do not take legal responsibility for how you use the blender file, so please be careful.
The source/updated of the vehicle model is at BlenderSwap
Following are reference codes implementation and info