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PySlo is a python binding to the renderman slo interface for interrogation of compiled shaders
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danbethell/PySlo
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=PySlo= PySlo is a python binding to the renderman slo interface for interrogation compiled RSL shaders. It has currently only been tested with 3Delight =Usage= import PySlo PySlo.setShader("test.sdl") print PySlo.getMethodNames() PySlo.endShader()
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PySlo is a python binding to the renderman slo interface for interrogation of compiled shaders
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