v1.0.0
- First stable release!
Changes since D3 3.x
There’s no longer a d3.geom.polygon constructor; instead you just pass an array of vertices to the polygon methods. So instead of polygon.area and polygon.centroid, there’s d3.polygonArea and d3.polygonCentroid. There are also new d3.polygonContains and d3.polygonLength methods. There’s no longer an equivalent to polygon.clip, but it Sutherland–Hodgman clipping is needed, please file a feature request.
The d3.geom.hull operator has been simplified: instead of an operator with hull.x and hull.y accessors, there’s just the d3.polygonHull method which takes an array of points and returns the convex hull.
See CHANGES for all D3 changes since 3.x.