0.6.3
New character faces and colors
C-Dogs
- Add new character faces (#69)
- Add new character color keys (#441, #61)
- Add Temple of Carnage dogfight map
- Add bullet mass attribute (#444)
- Add animated map objects (#430)
- Add option to turn off brass shells (#448)
- Add highlights for gun pickups
- Add
--nohud
- Add Splitscreen AI config
- Add extra logging around gun pickups
- Fix showing map when paused (#446)
- Fix various bugs around split screen logic
- Fix obsolete valid graphics mode check (#449)
- Fix gun recoil animations
- Change to SDL version 2.0.5
Editor
- Fix editor background clickthrough and opacity bug (#462)
- Fix crash when editing keys (#461)
- Fix name clash between ammo and gun spawners
- Fix
RealPath()
bugs for paths that begin with..
, preventing saving to the correct path - Fix editor auto-completing
.cpn
extension when opening campaigns - Improve CPU usage in some screens
- Improve open screen colors and tab completion