Skip to content

0.6.0

Compare
Choose a tag to compare
@cxong cxong released this 08 Mar 10:38
· 2094 commits to master since this release

LAN multiplayer, new tilesets and major internal overhaul

C-Dogs

  • Remove config backwards-compatibility for key mapping with last release (#169)
  • Add LAN multiplayer (#36, #293)
  • Add hot plugging joysticks (#378)
  • Add specific reload/switch gun sounds (#136)
  • Add spectator mode (#37)
  • Add option to play with zero local players
  • Add variable game speed option (#258)
  • Add joystick rumble (#172)
  • Add window resizing (#169)
  • Add more names to random name generator
  • Add console logging
  • Fix GCW-Zero not opening some campaigns (#326)
  • Fix GCW-Zero sound stuttering
  • Fix bad random doors that can get players stuck (#347)
  • Fix sharing line-of-sight for split screen PVP
  • Fix vertical doors not closing (#358)
  • Fix many bugs with splitscreen never edge pushing
  • Fix frame skip by adding max frame skip
  • Fix co-op AI aiming bug
  • Fix losing line-of-sight when dying
  • Fix wrong ear position in shared screen
  • Fix volume resetting when too many sounds playing
  • Fix inability to finish level just as players are dying
  • Improve respawning by respawning next to players
  • Improve camera by fixing to center when map is small (#364)
  • Improve HUD by displaying objective type (#252)
  • Improve menu navigation by preselecting "Done"
  • Improve exit area placement, distance from start position (#351)
  • Improve visual contrast of graphics (#349)
  • Improve game by pausing when losing focus (#328)
  • Improve gun selection menu by using gun sounds (#281)
  • Improve control prompts, show key/button name and color
  • Improve visibility of score updates by accumulating them (#265)
  • Improve layouts of PVP score and victory screens
  • Improve gun drops by disabling drops for some guns
  • Improve consistency of map object shading (#173)
  • Improve mouse control UI (#168)
  • Improve doors by adding closing delay (#206)
  • Improve co-op AI by avoiding explosions (#24)
  • Improve co-op AI by moving away if too close (#200)
  • Improve footstep sounds by randomizing pitch (#369)
  • Improve Android/GCW-Zero menus by simplifying controls menus
  • Improve OS X package (#166)
  • Change sound to 44.1kHz
  • Change tile graphics to free versions (#359)
  • Change all sound effects to free versions (#39)
  • Change mission complete message, hidden if no required objectives (#269)
  • Change map to toggle
  • Change main menu by adding start game submenu (#251)
  • Change tile colors, improve layout in Doom campaign
  • Change ammo amounts, increased

Editor

  • Add drag and drop to open campaigns (#374)
  • Add alternate keyboard commands for keyboards without keypad (#157)
  • Add window resizing (#169)
  • Add more choices for tile colors
  • Fix crash when inserting new mission