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0.5.5

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@cxong cxong released this 02 May 13:10
· 3106 commits to master since this release

Editor optimisations, standalone OSX package, some polishing.

C-Dogs

  • Add standalone OSX package (#235)
  • Add health pickups (#219)
  • Add colour highlights for objectives (#90, #222)
  • Add floating score/health updates (#28, #228)
  • Add objective and exit compass (#29)
  • Add objective progress updates (#202)
  • Add feature to load campaign from command line argument
  • Add two missions to doom campaign
  • Add new barrel images
  • Fix line-of-sight in split screen modes
  • Fix game timer not resetting properly (#218)
  • Fix some crashes in pathfinding code
  • Fix crash when changing resolution
  • Improve static map load times (#238)
  • Improve HUD overlapping at bottom of screen
  • Change sound of picking up keys
  • Change screen shake to linear diminishing

Editor

  • Add opening... and saving... prompts
  • Add panning using middle mouse drag
  • Add tooltips for static character and objective placement menus
  • Add insert/delete mission controls
  • Fix editor crash when performing paste (#230)
  • Fix crash when filling exterior with nothing
  • Fix crash when exit area generated outside map
  • Fix some label layout problems in editor (#230)
  • Fix editor not closing when closing window (#230)
  • Improve editor performance (#231)
  • Improve placement of static objectives by adding to total
  • Improve editor controls to be collapsible (#230)
  • Improve tile cursor positioning (#230)
  • Change editor to not use game resolution settings (#230)
  • Change editor camera to start focused at player start tile or map centre