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0.5.4

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@cxong cxong released this 12 Feb 12:36
· 3272 commits to master since this release

Static maps and classic map enhancements.

  • Remove support for Haiku
  • Add static maps and editor support (#42)
  • Add extra options and features to classic maps (#147)
  • Add doom campaign with E1M1 level
  • Add frame skipping
  • Add window resizing to editor
  • Add undo function to editor
  • Add autosave to editor
  • Add camera panning to editor map preview
  • Fix adjacent doors not being opened together (#210)
  • Fix players getting stuck if moving into a corner wall or object (#215)
  • Fix sneaky and runsaway AI shooting away from player
  • Fix occasional bug in co-op AI line-of-sight logic
  • Fix black transparency for paletted graphics
  • Fix broken slowmotion config
  • Fix classic maps unable to have odd dimensions
  • Improve framerate greatly due to inefficient brightness function and dynamic memory ops
  • Improve line-of-sight using raycasting algorithm (#94)
  • Improve co-op AI getting stuck behind obstacles
  • Improve editor preview by showing exit area
  • Change game framerate to 70, from 60
  • Change default player template to load first from user templates (#205)
  • Change default scaling mode to nearest neighbor
  • Change default Android graphics settings to improve framerate (#207)
  • Change mouse crosshair icon
  • Change blue barrel graphic
  • Change quick play difficulty down
  • Change map file format to JSON
  • Change editor to prompt if opening with a modified file