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Releases: crnormand/gurps

0.15.24

14 Jan 23:22
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  • Remove the leading + from Accuracy bonus on the character sheets. (In preparation to handle accuracy mods like "5+2"..."+5+2" just looks too weird.)
  • Add OTF support for GM Notes module
  • Support usage note on melee/ranged weapons
  • Fixed Skill/Spell search if it contains ^

0.15.23

11 Jan 14:53
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  • Fixed system.json to point to correct files.

0.15.22

11 Jan 03:49
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  • Allow Tracker conditions to contain OtFs (useful for mods)
  • Fixed reveal/hide buttons for secret sections on Journals
  • Allow Drag bucket to chat log

0.15.21

09 Jan 20:14
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  • Fixed removing effect updates modifier window immediately

0.15.20

09 Jan 16:11
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  • Fixed error when tooltip opens on actor without any user modifiers
  • Fixed layout issue with effects modifier window (jumping every time new token selected)

0.15.19

09 Jan 03:16
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0.15.19

0.15.18

31 Dec 21:51
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  • Update to JB2a 0.5.3
  • Fix editing of Will and Per attributes (thanks @jt314!)
  • (Hopefully) fix the display of the rollable attribute on the GCS actor sheet.
  • Include src ID for attributes rolled directly from the charactersheet.

0.15.17

16 Dec 03:51
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  • Allow attribute rolls (IQ, DX, etc.) to remember which character they came from using OtF sourceId (for GMs with multiple NPCs)
  • Add support for RcL < 1 (0.5), to support a weapon that shoots 2 rounds per attempt
  • Fix /st ... @self to work with /sr command
  • Workaround for UI blowing up (if player clicked on damage chat window to see rolls). Rolls are now always shown for damage chat msgs

0.15.16

08 Dec 05:45
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  • Added support for list of files using /sound chat command. /sound /dir/somefile.txt read text file (list of file names) and randomly picks one
  • Prevent /anim error if no token or actor selected
  • Fixed parsing of attacks with single quotes in name

0.15.15

07 Dec 14:55
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  • Fixed /anim targeting code is Warpgate is missing