sm64coopdx v1.0.2
sm64coopdx v1.0.2
Released on September 1st, 2024 at 4:00 PM EST
Changelog (20 commits)
Changes:
- Slightly improved mouse locking logic (Agent X)
- WAAAOOOW (Agent X)
- Made C buttons work for moving the first person player camera (Agent X)
- Made ending level be named "Ending" instead of "Peach's Castle" (Agent X)
- Added Mumble positional audio integration (jordanvr)
- Added full IPv6 support for all platforms (RoddyDev)
- Added option for changing menu music (EmeraldLockdown)
Fixes:
- Fixed Free Camera zoom & pan level affecting main menu (Mechstreme)
- Fixed FPS Display crash with sanity check (Agent X)
- Fixed Mod Menu panel cutting off early (Agent X)
Lua API Changes:
- Added sequence player adjustment functions (Blocky)
- Added rotation interpolation (Cooliokid 956)
Total constants: 3956
Total functions: 1658
Total structs: 84
Total fields: 2046
Mod Changes:
- Updated Character Select to v1.9.2 (Agent X)
- Updated Day Night Cycle DX to v2.2.2 (Agent X)
- Updated [CS] VL-Tone & Cjes Luigi with costumes (AngelicMiracles)
- Updated [CS] Extra Characters with Birdo and improved existing characters (AngelicMiracles, RihannaDeleon, Squishy)
Should I Download DirectX Or OpenGL?
OpenGL has more features and is better tested. It is recommended you use OpenGL and only use DirectX if OpenGL doesn't work for you.