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Update nodes.py so VAEDecode falls back to a tiled method if GPU runs out of memory #5427

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2 changes: 1 addition & 1 deletion comfy/sd.py
Original file line number Diff line number Diff line change
Expand Up @@ -341,7 +341,7 @@ def decode(self, samples_in):
if pixel_samples is None:
pixel_samples = torch.empty((samples_in.shape[0],) + tuple(out.shape[1:]), device=self.output_device)
pixel_samples[x:x+batch_number] = out
except model_management.OOM_EXCEPTION as e:
except (model_management.OOM_EXCEPTION, RuntimeError, MemoryError) as e:
logging.warning("Warning: Ran out of memory when regular VAE decoding, retrying with tiled VAE decoding.")
dims = samples_in.ndim - 2
if dims == 1:
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