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onAdd
callback gets called multiple times
#147
Comments
Also happens with |
Yeah happens to me too, we need an urgent fix :( |
Thanks for reporting, and sorry for the trouble! A workaround, for now, is to provide This is due to Workaround: room.state.restaurants.onAdd((restaurant, restaurantKey) => {
console.log("Restaurant added");
restaurant.objects.onAdd(async (gameObject, objectKey) => {
console.log("Oh hi there!")
}, false) // here
}) |
SetSchema
'sonAdd
callback gets called twice when it is inside aMapSchema
.Now, if we look at browser console
Expectation
Reality
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