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Goal of this PR
This fixes a nullptr exception when trying to write to the Audio Processing Module while the audioCaptureClient is invalid.
We now also apply the last voice intent mode to the new audio device instead of the default ('speech') mode.
How is this PR achieving the goal
Added a nullptr check before trying to write to the Audio Processing Module.
This PR applies to the following area(s)
FiveM
Successfully tested on
Game builds: Not applicable
Platforms: Windows (Client)
Checklist
Fixes issues
Reported here: https://discord.com/channels/779705925577080842/1301532596240515082 (Cfx.re Engineering Group)