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Preserve palette state in calls to UpdateDrawData #65

Preserve palette state in calls to UpdateDrawData

Preserve palette state in calls to UpdateDrawData #65

Triggered via push July 26, 2023 09:16
Status Success
Total duration 42s
Artifacts 1

test.yml

on: push
Matrix: Build
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12 warnings
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId' is obsolete: 'Use CharacterData.ModelCharaId'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId' is obsolete: 'Use CharacterData.ModelCharaId'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId' is obsolete: 'Use CharacterData.ModelCharaId'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId_2' is obsolete: 'Use CharacterData.ModelCharaId_2'
Build (7.0.x, latest): PalettePlus/Extensions/GameObject.cs#L28
'Character.ModelCharaId' is obsolete: 'Use CharacterData.ModelCharaId'

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