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Frosty

Frosty is an experimental raytracer, written in Go.

It was written for the experience of creating a raytracer, not as a serious project.

Installation

go install github.com/cespare/frosty@latest

Usage

frosty -h tells you the options. Use the json scene file in the repo to get started.

Status

Alpha. It makes pictures.

status

Features

  • Cubes
  • Point lights
  • Shadows
  • Diffuse lighting
  • Color clamping (naive tone mapping)
  • Antialiasing (supersampling)
  • Parallel ray computaiton
  • Background (planes)

See open issues for other things I've thought about implementing.

License

MIT licensed; see LICENSE.txt.

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A raytracer, for fun

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