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This repository has been archived by the owner on Oct 20, 2020. It is now read-only.

0.2.3

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@cedricpinson cedricpinson released this 29 Jun 14:02
· 1386 commits to master since this release

Removes NormalizeNormalAndEyeVector
Fix glPointSize not emitted anymore
Added LODScacale, revamped the pagedLOD example. CullStack now inheri…
Prevent exception when having empty or rejected TextureAttributes, so…
Uses root camera matrix reference to keep clamped matrix from CullVisitor
Removes setCamera in CullVisitor
Removes Camera.getNearFar() and setNearFar
Improves screen gizmo size normalization
Improves bounding box transform function
Increase the timeout value for qunit
Removes useless compiler code
Reverts back line segment test
Replaced intersection ray/sphere method by a faster one
Fixed a long standing bug in the camera projection matrix, it should …
Makes vertex shader composition use the shader graph compiler
Removes useless defere creation
Add a Gitter chat badge to README.md
Adds hdr encoding to blur filter with optional pack/unpack functions
Adds images mipmap support and compressed textures support
Fixes composer update callback
Adds FullscreenFakeQuad for faster postprocessing
Bugfix/imagestream promise
Fixed bug in Geometry.releaseGLObjects, stateset should exists to try…
Added option to set DatabasePath manually for PagedLOD structures
Fixes bluebird example
Fixes examples by using bluebird
Adds flushAllDeletedGLObjects to be able to remove all the GLObjects…
Adds js-beautify to check code