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0.99.401c

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@bolrog bolrog released this 01 Apr 16:06
· 341 commits to main since this release
  • Add experimental support for widescreen modes using a fork of SlashDiablo-HD by Mir Drualga and Bartosz Jankowski.
  • Remove the use of "AA bilinear" filtering, in favor of point filtering. This is part of a work in progress and will be tweaked further.
  • Cut VRAM footprint by 75% and reduce performance overhead.
  • Source code is now in the git.
  • Updated: fix occasional texture glitches.
  • Updated again: forgot to include SlashDiabloHD.mpq, which is required for widescreen mode.