Releases: boberfly/gaffer
Gaffer 1.3.1.x + Cycles 3.6.0
Please see https://github.com/GafferHQ/gaffer/releases/tag/1.3.1.0
This bundles Cycles 3.6.0 + CUDA + OptiX + HIP as well as the following PRs:
GafferHQ#5101
GafferHQ#5343
GafferHQ#5373
GafferHQ#5396
GafferHQ#5397
Changes from previous build:
- Updated from Gaffer 1.3.0.0 to 1.3.1.0
- Volumes have a useBoundboxMesh setting: https://projects.blender.org/boberfly/cycles/src/branch/volume_boundbox_mesh which will generate a bounding box cube around VDBs instead of a tighter mesh for the goals of preventing voxel-shaped rendering glitches at overlapping points
- Reverted OSL back to 1.12.x, no OSL with OptiX for now - @kubo-von reported issues with OSLObject and OptiX OSL with Cycles seemed to not work correctly in other ways
- Fixed a bug with volume precision presets, it defaults to "Variable", and "Full" is correctly set
- Some small quality of life user-defaults improvements:
density
andtemperature
default grid attributes match Blender ontoprincipled_volume
, as well as correct default co-ordinates forsky_texture
, matching whatenvironment_texture
defaults to
Gaffer 1.3.x.x + Cycles 3.6.0-2
Please see https://github.com/GafferHQ/gaffer/releases/tag/1.3.0.0
This bundles Cycles 3.6.0 + CUDA + OptiX + HIP as well as the following PRs:
GafferHQ#5101
GafferHQ#5343
GafferHQ#5373
GafferHQ#5396
GafferHQ#5397
Changes from previous build:
- Updating shaders on volumes won't cause a rebuild: https://projects.blender.org/blender/cycles/pulls/6
- HIP support for AMD GPUs
- Updated OSL to 1.13.x, OptiX now works for OSL
- Fixed a bug where the CPU would still render despite fallback disabled and a GPU device was found if OSL was set
Gaffer 1.3.x.x + Cycles 3.6.0
Please see https://github.com/GafferHQ/gaffer/releases/tag/1.3.0.0
This bundles Cycles 3.6.0 + CUDA + OptiX as well as the following PRs:
GafferHQ#5101
GafferHQ#5343
GafferHQ#5373
GafferHQ#5396
GafferHQ#5397
Gaffer 0.46.0.0-windows
Windows release test
Gaffer 0.42.0.0
This is compiled with MSVC2017 now, so that OpenVDB can link/build with this. MSVC2015 will be skipped as there's a bug with wrapping base classes with boost::python and the workaround doesn't work.
Gaffer Windows
Super early demo of what I've got so far compiled. Pretty much 0.34.0.0 but with my patches from gafferDependencies, cortex and gaffer itself to work with Windows and MSVC 2013.