!!! WARNING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
!!! Since the wrapper is now integrated into OpenAL Soft it won't be maintaned. !!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
- Overview
- Minimum requirements
- Patches
- Supported drivers
- Driver file name convention
- Missing features
6.1 Bypassed - Known issues
- Usage
- Log file
- Compiling requirements
- FAQ
- Third party use
- Disclaimer
The project enables EAX OpenAL Extension for systems without appropriate hardware.
OpenAL wrapper implements EAX calls with Effects Extension by using underlying OpenAL driver.
Operating system:
- Windows XP with Service Pack 3
Several runtime patches are embeded into the wrapper to fix EAX issues.
Separate application eaxefx_app_patcher.exe
is available for offline patching.
Resolved issues:
- Doom 3 (2004) v1.3.1 visual twitch bug.
- Doom 3 (2004) v1.3.1 channel contribution issue.
- Doom 3 (2004) v1.3.1 uninitialized reverb properties.
- Doom 3 (2004) v1.3.1 error "idSoundCache: error unloading data from OpenAL hardware buffer".
- Quake 4 (2005) v1.4.2 / v1.4.3 (Steam) source occlusion out of range.
- Prey (2006) v1.4 source occlusion out of range.
Only runtime patching is supported for Steam version.
Use retail version of executable from official patch v1.4 for offline patching.
Notes:
- Driver is not included into release package.
The driver should be named with one of the following names:
eaxefx_driver.dll
dsoal-aldrv.dll
soft_oal.dll
The wrapper tries to load a driver in the order specified above.
Context:
- HF Reference (EAX 4.0/5.0)
- Macro FX Factor (EAX 5.0)
- Speaker configuration (EAX 5.0)
- X-RAM
Source:
- Speaker levels (EAX 5.0)
- OpenAL Soft official binaries v1.20.x may cause a crash upon exiting the application.
Terminology:
DIR
- the directory with application's main executable.
Steps:
- Backup (if necessary)
OpenAL32.dll
in theDIR
. - Extract the release package into some directory.
- Copy extracted
OpenAL32.dll
into theDIR
. - Put properly named driver into the
DIR
. - Enable appropriate EAX options in the application and restart it if necessary.
The wrapper creates a log file (eaxefx_log.txt
) in the working directory, set by the application.
Usually it's identical to the directory where the wrapper is placed.
If the working directory or the log file itself is write-protected the logger tries to create the log in the default application data directory.
On Windows it's %APPDATA%\bibendovsky\eaxefx
(e.g., C:\users\john\AppData\Roaming\bibendovsky\eaxefx
).
Common:
- Windows 32/64-bit build target.
Minimum:
- CMake v3.8.2
- C++17 compatible compiler.
Q: There is a subtle difference in audio when using the wrapper.
A: Search driver's documentation about amplifying EAX properties.
In case of OpenAL Soft it's boost
option in reverb
section.
Example of alsoft.ini
:
[reverb]
boost = 8
- OpenAL Soft
See fileeaxefx_openal_soft_license.txt
for license information.
Copyright (c) 2020-2021 Boris I. Bendovsky ([email protected]) and Contributors.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.