I am a swift programmer who enjoys playing video games. I started when I was very young, and since then have learned the swift programming language, and I have loved it ever since I started programming in swift. I also program in lua, c, c++, c#, and have done a little bit of js
Super Mario 64 was one of the first of 3 games I played, however I forgot about it for a couple of years until I learned about decomp and the sm64 pc port. Ever since I heard about it, I wanted to play the game in what was promised to be a wonderful 60fps, however with no easy way to do it, I realized I would have to make my own way. So after collecting a lot of knowledge about c and Makefiles and compilers, I was able to tinker up a small, but usable app, I then released the first version of sm_osx. Only including a couple of repos, it was the start of a wonderful project.
You can download sm_osx here
Homebrew will also be needed, you can follow the install instructions here
sm_osx is a launcher and compiler for the Super Mario 64 Pc Port.
Yes
Go to the Getting Started section of this page
Their is an auto updater in sm_osx, so if an update comes out, you will be alerted.
You will need a nintendo 64 and a super mario 64 cartridge, from there, look up how to dump games from an n64.
Make sure the format is .z64, if it is .n64, you can use the byteswapper here
If for some reason it is still failing, please make a issue.
Make sure you have Homebrew installed, if it is installed, please make an issue and send the log created.
The repos are stored in a folder called SM64Repos in your home folder.
Make sure you have Homebrew installed, if it is installed, please make an issue and send the log created.
Please create an issue in the Issues page.
Make sure you accepted them. You can check in Notification & Focus in the System Preferences App