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fix: preview state breaks when proxy renderer is destroyed unexpectedly #764

fix: preview state breaks when proxy renderer is destroyed unexpectedly

fix: preview state breaks when proxy renderer is destroyed unexpectedly #764

Triggered via pull request September 26, 2024 02:57
@bdunderscorebdunderscore
synchronize #417
Status Success
Total duration 3m 21s
Artifacts 4

gameci.yml

on: pull_request_target
Matrix: Unit tests
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2 warnings
Unit tests (2022.3.6f1, standalone, true)
The following actions use a deprecated Node.js version and will be forced to run on node20: game-ci/unity-test-runner@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Unit tests (2022.3.6f1, vrcsdk, false)
The following actions use a deprecated Node.js version and will be forced to run on node20: game-ci/unity-test-runner@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
Coverage results 2022.3.6f1 standalone
1.29 MB
Coverage results 2022.3.6f1 vrcsdk
1.45 MB
Test results for 2022.3.6f1 standalone
31.7 KB
Test results for 2022.3.6f1 vrcsdk
42.1 KB