A library for creating retro computing platforms
melon
is like a virtual 16bit CPU. When building a retro computing platform e.g. a gaming console or old computer architecture, melon
takes care of handling basic parts like stack management, calls, memory management and exception handling. Its most common interface, the System
trait makes it possible to not only implement the CPU into any platform but makes it also really easy to extend its functionality.
The Program
struct takes care of loading and saving programs written for an implementation of the melon
backend. melon
roms are gzipped msgpack files.
You can add the library to your project by adding the following line to your Cargo.toml
file:
melon = "^0.14"
If you have any questions do not hesitate joining me on Matrix in #bakervm:das-labor.org
. I'm trying to be online as often as possible 😁