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Wilden Patrols #1376
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Alexthw46
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Alexthw46
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Aug 6, 2024
- Makes all wilden inherit from AbstractWilden
- Spawn a group of wilden with same mechanic as pillagers, APIRegistry will keep a list of possible spawns for addons to add
- Slightly tweaked speed attributes [to test with final version]
…aileyholl#1393) * fix: change imbuement tile to use assemble instead of getResultItem * fix: use IImbuementRecipe everywhere
…ileyholl#1557) * fix: alakarkinos cold ruins conversion uses warm ruins loot table * run datagen
this issue was caused by ars_nouveau.tier changing from "Tier %s" to "Tier" some time ago. This commit rolls that change back, but since the new definition is used in GlyphProcessor, it adds ars_nouveau.spell_tier for that use case.
…on non-head side (baileyholl#1561) * fix: alteration table breaks when "OTHER" part receives shape update on non-head side * Revert "fix: alteration table breaks when "OTHER" part receives shape update on non-head side" This reverts commit 147d7d5. * fix it in a different way
starby stacking breaks when done far from 0, 0 (presumably if not loaded) also makes it so the new starby tries to ride the topmost starby or fails the interaction if it cant.
* feat: add parameterised tier display * feat: add basic tier rendering for AlterationTableRenderer * feat: center tier renderer * fix: update item positioning and fix component label --------- Co-authored-by: Darshan Phaldesai <[email protected]>
) Fixes horizontal portals getting destroyed by block updates and horizontal portal generation. Horizontal portals will no longer break when receiving a block update. Horizontal portals can now be generated by throwing the scroll anywhere inside the frame and not just on the northernmost line of blocks.
* feat: SourceUtil multi-provider take allows SourceUtil#takeSource to extract from multiple ISpecialSourceProviders in order to reach the desired amount. Also short circuits if a Creative Source Jar is found. * rename multi-provider take functions and restore single-provider takes for backwards compat * reorder methods * convert internal usages of SourceUtil to use multi-provider take and don't break when needed < 0 * deprecate single-provider takes * rename potentialRefunds to takenFrom for clarity * fix typo in comment * short circuit faster if needed <= 0
* Base screen * Doc registry, assets * Subcategories, entries, test type pages * Add glyph entries, subcategories, custom page types * Fix double paged offset * Add glyph entry type * Add icons to glyph page * Hoverable buttons, image button, fix rescaling * Add tooltips to glyph entry icons * Scribes table * Add recipe fallback * Fix entry and header title scalings * Generate familiar and perk entries, reload docs on resource reload * Add documentation events * Add apparatus, glyph, scribes, imbuement recipes * Add crafting grid, add stack return from doc render * Start migrating rest of patchouli pages * more conversion, placeholder entry types * Runnable with most of the docs * open to last page * Store previous screen * bookmarks, add more title pages, fix entity page * Fix font scaling * Splash assets, fix spell book background height * fix glyph spacing * Turn searchbar into component, add index screen header * Fix page spacing, add related entries, chapters, and intro headers * Bookmark saving/loading * Add entry searching * Reorganize entries and categories * Fix enchantments, reactive, spellwrite * Update GuiSpellBook.java * intro lang * Update Starbuncle.java * Link old docs from docs * add lucene, basic search * tag searching * backwards compat spell tier * shade lucene * sort entries by query prefix, add more connected searches * fix glyph ordering in spellbook * add perk page * Fix arrows, move out of bookmark space * use uniform font * fix entity scaling, update entries/relations, draw search info
Fix randomize config overriding extend time, let delay use distinct duration down config
…ad of caster look. (baileyholl#1589) Uniform wall and burst sensitive aoe adjustment to be the same as linger
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