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Update LuaEngine.cpp
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Kitzunu committed Aug 10, 2024
1 parent b39869a commit f11e222
Showing 1 changed file with 2 additions and 1 deletion.
3 changes: 2 additions & 1 deletion src/LuaEngine/LuaEngine.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@
#include "Hooks.h"
#include "LuaEngine.h"
#include "BindingMap.h"
#include "Chat.h"
#include "ElunaEventMgr.h"
#include "ElunaIncludes.h"
#include "ElunaTemplate.h"
Expand Down Expand Up @@ -136,7 +137,7 @@ void Eluna::_ReloadEluna()
if (eConfigMgr->GetOption<bool>("Eluna.PlayerAnnounceReload", false))
eWorld->SendServerMessage(SERVER_MSG_STRING, "Reloading Eluna...");
else
eWorld->SendGMText(SERVER_MSG_STRING, "Reloading Eluna...");
ChatHandler(nullptr).SendGMText(SERVER_MSG_STRING, "Reloading Eluna...");

// Remove all timed events
sEluna->eventMgr->SetStates(LUAEVENT_STATE_ERASE);
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