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A Predator-Prey-Grass multi-objective multi-agent gridworld environment implemented with Farama's Gymnasium, PettingZoo and MOMAland, featuring dynamic agent spawning and deletion, where agents have partial observability.

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Python 3.11.7 PettingZoo version dependency MOMAland version dependency



Predator-Prey-Grass multi-objective multi-agent reinforcement learning (MOMARL)

Predator-Prey-Grass gridworld deploying multi-objective and multi-agent environments with dynamic deletion and spawning of partially observant agents. Utilizing Farama's PettingZoo and Momaland.



The environments

so_predpregrass_v0.py: A (single-objective) multi-agent reinforcement learning (MARL) environment, trained and evaluated using Proximal Policy Optimization (PPO). Learning agents Predators (red) and Prey (blue) both expend energy moving around, and replenish it by eating. Prey eat Grass (green), and Predators eat Prey if they end up on the same grid cell. In the base case for simplicity, the agents obtain all the energy from the eaten Prey or Grass. Predators die of starvation when their energy is zero, Prey die either of starvation or when being eaten by a Predator. The agents asexually reproduce when energy levels of learning agents rise above a certain treshold by eating. Learning agents, learn to execute movement actions based on their partial observations (transparent red and blue squares respectively) of the environment to maximize cumulative reward. The single objective rewards (stepping, eating, dying and reproducing) are naively summed and can be adjusted in the environment configuration file.

mo_predpregrass_v0.py: A (multi-objective) multi-agent reinforcement learning (MOMARL) environment. The environment has two objectives:

  • maximize cumulative rewards for reproduction of Predator agents
  • maximize cumulative rewards for reproduction of Prey agents.

The rewards returned by the environment are stored in a two-dimensional vector conform Farama's Momaland framework, which follows the standard PettingZoo API. This environment is a generalization of the single objective version described above and offers the opportunity to go beyond naively summing rewards and permits the possibility of implementing predefined (possibly non-linear) utility functions for every seperate learning agent.

Emergent Behaviors

Training the single onbjective environment mo_predpregrass_v0.py with the PPO algorithm is an example of how elaborate behaviors can emerge from simple rules in agent-based models. In the above displayed MARL example, rewards for learning agents are solely obtained by reproduction. So all other reward options are set to zero in the environment configuration. Despite these relative sparse reward structure, maximizing these rewards results in elaborate emerging behaviors such as:

  • Predators hunting Prey
  • Prey finding and eating grass
  • Predators hovering around grass to catch Prey
  • Prey trying to escape Predators

Moreover, these learning behaviors lead to more complex emergent dynamics at the ecosystem level. The trained agents are displaying a classic Lotka–Volterra pattern over time:

More emergent behavior and findings are described on our website.

Installation

Editor used: Visual Studio Code 1.93.1 on Linux Mint 21.3 Cinnamon

  1. Clone the repository:
    git clone https://github.com/doesburg11/PredPreyGrass.git
  2. Open Visual Studio Code and execute:
    • Press ctrl+shift+p
    • Type and choose: "Python: Create Environment..."
    • Choose environment: Conda
    • Choose interpreter: Python 3.11.7
    • Open a new terminal
    • Install dependencies:
    pip install -r requirements.txt
  3. If encountering "ERROR: Failed building wheel for box2d-py," run:
    conda install swig
    and
    pip install box2d box2d-kengz
  4. Alternative 1:
    pip install wheel setuptools pip --upgrade
    pip install swig
    pip install gymnasium[box2d]
  5. Alternative 2: a workaround is to copy Box2d files from assets/box2d to the site-packages directory.
  6. If facing "libGL error: failed to load driver: swrast," execute:
    conda install -c conda-forge gcc=12.1.0
    

Getting started

Visualize a random policy

In Visual Studio Code run: predpreygrass/optimizations/so_predpreygrass_v0/evaluation/so_simple_aec_random_policy.py

Training and visualize trained model using PPO from stable baselines3

Adjust parameters accordingly in:

predpreygrass/envs/_so_predpreygrass_v0/config/so_config_predpreygrass.py

In Visual Studio Code run:

predpreygrass/optimizations/so_predpreygrass_v0/training/so_predpreygrass_v0_train_ppo.py

To evaluate and visualize after training follow instructions in:

predpreygrass/optimizations/so_predpreygrass_v0/evaluation/so_evaluate_ppo_from_file.py

Batch training and evaluating in one go:

predpreygrass/optimizations/so_predpreygrass_v0/evaluation/so_parameter_variation_train_ppo_and_evaluate.py

References

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A Predator-Prey-Grass multi-objective multi-agent gridworld environment implemented with Farama's Gymnasium, PettingZoo and MOMAland, featuring dynamic agent spawning and deletion, where agents have partial observability.

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