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Update with the root #1
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…#29967) * WebGPUAttributeUtils: fix updateAttribute() when using range (#29966) * WebGPUAttributeUtils: handle ArrayBuffer and DataView --------- Co-authored-by: Niklas Niehus <[email protected]> Co-authored-by: Renaud Rohlinger <[email protected]>
…29960) * fix: override Audio's clone and copy methods to avoid missing listener Co-Authored-By: Jian-Nam <[email protected]> * fix: include filters property in copy method --------- Co-authored-by: Jian-Nam <[email protected]>
Clean up.
* WebGPUBackend: Simplify Timestamp Queries and Ensure Work Done * cleanup
* WebGPU: Fix integer uniforms (#29952) * Update WebGPU Compute Attractors Particles Demo to use uint uniform for number of attractors
* Fix `getAlphaHashThreshold()` properties conflict * cleanup
* add `opacity` support * cleanup
* deprecated `storageObject()` * add tag * cleanup * Update webgpu_compute_birds.jpg
* Added line material to path example * Update webgl_renderer_pathtracer.html Clean up. --------- Co-authored-by: Michael Herzog <[email protected]>
* SpotLight: Add `.map` support * cleanup
* shadow revision * cleanup * cleanup * rev
* Examples: Fix webgpu_compute_texture_pingpong * revert example and fix TSL export instead
Update imports in WebGPU fiddles.
* feat: Add keyRotateSpeed to OrbitControls This allows for setting a different speed of rotation when using the keyboard vs when using a mouse. Similar in approach to the existing keyPanSpeed. * fix: reduce keyRotateSpeed down to 1
* Eslint: Improve config * Only keep import merging --------- Co-authored-by: Samuel Rigaud <[email protected]>
Co-authored-by: Samuel Rigaud <[email protected]>
Signed-off-by: Saikat Dey <[email protected]>
* Node: Document more modules. * Node: More docs. * Node: More docs. * Docs: Minor fix. * Docs: More fixes. * Docs: Fix TODOs. * Update AssignNode.js
* Node: Document more modules. * Docs: Fix typo. * Docs: More clean up.
* WebGPURenderer: Introduced variable.toLet() * change API to toConst() * const/let both backends? * const/let handle both backends * cleanup code * more cleanup * cleanup * add NodeBuilder.isDeterministic() and updates * readonly suffix * improve naming * added `Const`, `Var` --------- Co-authored-by: sunag <[email protected]>
* VideoTexture: Introduce `setFrame()`. * Clean up. * Examples: More clean up. * Lib: Add source of demuxer_mp4.js. * Update VideoTexture.html * Introduce `VideoFrameTexture`. * VideoTexture: Clean up. * VideoFrameTexture: More clean up. * VideoTexture: Clean up. * VideoFrameTexture: Improve comment.
…30285) * cloning the texture automatically mark it for texture upload * fix typo
* Docs: Fix incorrect note on color management in post-processing * Update Color-management.html
Co-authored-by: Samuel Rigaud <[email protected]>
…Array (#30290) * use u64a * 'ci'
* fix * Update WebGLBackend.js * Update webgpu_occlusion.html --------- Co-authored-by: sunag <[email protected]>
Update manual/zh/shadertory.html for incorrect transilation.
Fix typo.
* JSDoc: Add @deprecated * Update TSLCore.js --------- Co-authored-by: Samuel Rigaud <[email protected]> Co-authored-by: Michael Herzog <[email protected]>
* fix * await
…30282) * Further improvements to WebXR layers feature testing * Update webxr_vr_layers.html Clean up. * Update WebXRManager.js Clean up. * Updated E2E screenshot. --------- Co-authored-by: Michael Herzog <[email protected]>
* RenderObject: Fix geometry key for morph targets. * RenderObject: Clean up. * RenderObject: Improve cache key names.
* Improve PointsNodeMaterial * update imports * Update webgpu_instance_points.jpg * Removed InstancedPoints * revision * Delete InstancedPointsGeometry.js * rev * rev * update
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
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Merge with the latest fixes from the root project so that it's up-to-date. The project as it is is several commits behind the root, close to 1k